Friday, 14 October 2011

Twelve things I took away from the Culture24 Let's Get Real conference

On 21 September I attended Culture24's Let's Get Real conference in Bristol. This is quite a long time ago now and I should have blogged about it before but maybe the time lapse can help me be a bit more succinct about what I took away rather than providing a blow-by-blow account of the day.

Here are 10 things I took away from the conference:
  1. Tom Uglow, Creative Lead in the Google Creative lab did a really inspiring keynote. Without consulting my notes, the thing that's stuck in my head is his very gratifying and inspiring suggestion that the people in the room that day would be the pioneers of taking museums forward into the future.
  2. There's so much more that you can do with Google Analytics than most of us are probably currently doing - I knew this before, but wanted to be told what these things were - and to a large extent the conference didn't disappoint! Examples that have stuck in my mind include: using segments to look at where your audience is coming from geographically and filtering out visits from within your own organisation.
  3. In the 'failing forward' section, Matthew Cock from the British Museum did a very quick but useful talk about how they'd refreshed their website and the tools he used to make the process easier e.g. having evidence-based discussions with stakeholders using heat maps and Analytics data often taking the sting out of certain decisions. James Morley from Kew also talked about some of the stuff they did on a similar project including optimising their 404 page with a set of quicklinks for likely content the user was looking for and a sponsorship banner.
  4. There's going to be a second round of the Action Research Project led by Culture24 that this conference came out of. Information will be made available on this soon. The first round sounds like it was a very useful experience for all involved and you can read about what it found out and how people found the project in the very interesting report.
  5. The report has also produced a couple of toolkits which I've looked at since I've returned to work and found very useful.  One is a Google Analytics healthchecklist, another to do with measuring social media impact and another to do with comparing social media tools
  6. The action research report also questions that long-held belief that the web helps museums reach new audiences as Hitwise data suggests that the audiences using are website are very similar to those visiting our sites.
  7. I talked to Danny and Martha from the Wellcome Trust about their very cool game High Tea which accompanied the High Society exhibition last year.  I played the game when I got back - it's VERY cool, but I also read the really very interesting report about the game.  Key thing that stuck with me here - how they targetted the gaming community with great success. 
  8. Jane Finnis (and I think others) talked about not having a digital strategy, but having a digital strand of an overarching strategy.
  9. The action research report shows that search engines and mobile visits are the fastest growing segments, and found no real evidence that social media drives traffic to sites.
  10. Someone highlighted some interesting research by Jim Richardson at MuseumNext about how people use museums on Facebook and Twitter.
  11. Couple of useful tools: XSort for analysing card sorting (although seems to be only for Mac?) and Reinvigorate for heat map tracking.
  12. Bristol is actually a rather nice place - who knew?

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What is online learning in museums?

I've been reflecting quite a lot recently on what online learning means in a museum context. 

Is it just for schools?

Or just for schools and children outside schools?

Or for schools, children and adults taking part in a formal course?

Or is it for everyone? 

What constitutes learning in an online context?

Is it learning that takes place when you're looking at something online?

Or is it the delivery online of tools that help you learn on- and offline?

And where do you see responsibility for online learning as sitting within a museum?

I obviously have views of my own on all these things, and I may blog about them at some point, but I'm interested to hear what other people think and what museum online learning is seen as being. 

Please leave your comments here if you have a view on this! I'd be really interested to hear people's thoughts. And please feel free to raise further questions too if you have any!

Thanks all!

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Thursday, 21 July 2011

What can museums learn from universities about online learning?

Last night I went to a seminar at the University of Westminster. The seminar was public but part of the Johns Hopkins University museum studies summer school. The students are part of an online museum studies course similar to the one I did at Leicester except the distance learning element is conducted online rather than through big blue folders of paper!

Phyllis Hecht the course director talked about how the course works and most particularly about how they have built a community online through social media, and through the various softwares they use as part of the course.

The course is mostly asychronous, but they do also have live webinars that are also recorded to listen to later. They have chat rooms and an online museum cafe where students can chat about anything they want, course related or not. I can really see the value of building this community online and really investing time and effort into it and making it a required and encouraged part of the learning experience. Distance learning can be such an isolating experience and there's a risk that you miss out on so much of the serendipitous stuff that you get from bumping into someone on a university campus or bouncing ideas off each other in seminars.

It made me think about whether museums should be running online courses in the same way (some already are of course) and whether or not it would be just as important to build that community. I imagine museum online courses would be much much shorter which is a key difference and probably would make the vast amounts of work that goes in to Phyllis's online community untenable and perhaps to an extent less necessary. I also thought that it would be very hard for a museum to resource the amount of interaction Phyllis described. Nevertheless, I do think that if museums did go down the road (or continue down it) of offering short online courses in the same way as some run short courses for adults onsite, it would be important that the course tutor invested some time in building some kind of community online in order to facilitate the learning experience by providing some of the social interaction that you would get in an onsite course.

The main problems that Phyllis encounters are to do with the technology failing and I think that would be a key thing for museums to consider carefully before embarking on running an online course.

Rebecca Sinker, Curator: Digital Learning at Tate also then talked about her role and some of the questions it raises. I found this fascinating because she raised so many questions that I've battled with myself and also some new ones that I hadn't thought of. I think it's clear that museums and galleries still have some way to go before they/we completely work out what online learning really means and what its implications are.

The conversations that then ensued from the floor were also fascinating. It was so great to be part of a group of intellectual and articulate people all theorising and raising interesting discussions about what I do on a daily basis. It's so easy to get lost in the day-to-day and so important to go to these kinds of discussions once in a while to remind yourself of the issues and remember why we work in this wonderful, interesting sector that's so full of great objects and promotes so many discussions all the time about the best ways to share them.

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Wednesday, 20 July 2011

New museum online learning content strategy - your thoughts please

Update 25 July - I should just add a bit of a disclaimer/explanation here:
1. This thinking isn't related to the work I do in my paid work, more just me rolling ideas around in my head about museum online learning generally
2. This isn't particularly the start of a strategy document, more just some ideas about a modus operandi/working principles (maybe strategy with a small 's'?) for museum online learning.
 
Original post:
I was part of the workshop to critically evaluate the National Musuems Online Learning Project webquests yesterday and as ever, when I step away from my desk, the curtain opened in my brain and I was able to think more broadly then I ever can normally about my job and how I go about it.

Some thoughts developed which I want to expand upon about what a museum online learning strategy should be about and this germ of an idea is brewing in my head that I'd like to hear people's thoughts and comments on.  It's very much a germ of an idea at the moment and I'm sure it has lots of disadvantages so I'd really appreciate your feedback.

What would you think of a museum online learning strategy that set out the following:

1. Online learning resources for schools and colleges that sit on the Museum's website should be in the following forms:

A) A bank of object images with contextual information about them that teachers/tutors/students can download and use for educational use

B) A set of short introductions to the topics that the museum is an authority on

C) A set of short films with schools/colleges as the target audience where a curator talks about particular objects and what you can learn from them

D) A set of relatively light-touch/low-tech pre-visit (and possibly post-visit) resources that support the school/college sessions run by the Museum.  These might be in PPT or SMART notebook or something and would simply serve to introduce key concepts and objects that relate to the session.
In other words the stuff on a museum websites is relatively unprescriptive and is about opening up our 'stuff' and making it available to educators to do what they want with it.

2) All material where the primary aim is to provide a learning experience online that is independent to a face-to-face museum session (and I think this particularly applies to informal learning material online, and to more prescriptive and structured formal learning which does a lot of the teaching for the teacher) e.g. an online game, or an interactive story should do the following :

A) If it is for schools/colleges, pick on particular topic or area of a topic and create a resource to support that area of the curriculum

B) Be developed in partnership with other organisations who have authority on that subject

C) Be developed in partnership with commercial and other big organisations who are already providing this kind of content or where the target audience are already spending time. The idea would be for an equal partnership where funds and resources were put in from both parties

D) Emphasis is put on the findability of the resource from the start

E) Significant budget/resources are set aside for marketing the resource

F) Potentially sit on an independent URL or a place where the target audience are already spending time rather than on the museum's website (Update: 25 July - this is an addition that I meant to put in and realised I'd omitted)

These ideas are based on the following assumptions/observations/thoughts:

  • There's no point in museums trying to compete for people's attention and leisure time with online activities which are much better funded than museums are ever likely to be.
  • People will only come to museum websites either if they know that there is material there or if they find it by accident in Google.
  • We have limited resources both in terms of budget and staff time and it's vital that we channel our energies wisely.
Please please feel free to use the comments to let me know what you think. I'd really value some discussion on this and so I hope it gets people thinking and chatting. Over to you!

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Monday, 27 June 2011

MCG Spring Meeting 2011: 'Go Collaborate', Brighton, 17 June 2011

I wanted to write up a few points from Friday's MCG Spring meeting while they're still fresh in my head. Just to start with a few caveats - my notes vary in quality throughout the day, I'm not recording everything that went on here, and any of the opinions expressed here are my own and not those of my employer or the MCG or anyone else present unless stated.

Jane Finnis, Director of Culture24, opened the day after a welcome from Ross Parry, Chair of the MCG, with an explanation of the theme of the day. Jane wanted the day to bridge relationships between sectors that aren’t working together as yet.  She explained that the people in the room represented a group of people who ought to be working together and that the ‘space’ that we work in is in some ways full of opportunity and great and exciting but sometimes quite a difficult space.  Its also a space that is changing with the move of the responsibilities of the MLA to the Arts Council. 

The day was to start with Andrew Nairne, Executive Director of the Arts Council talking about this transition and how museums, libraries and archives can fit into the Arts Council’s world.  The rest of the morning would then be spent thinking about what collaboration means and giving examples of it.  In the afternoon, Jane explained, representatives of four commercial organisations would talk about why they want to work with the museums sector.  Jane senses some trepidation in our sector about working with the commercial sector. She attributes this to a discomfort with their driving force being about making money, which does not sit comfortably with us who work in the not-for-profit sector.  The pressures of the funding cuts mean that we are going to have to generate our own income and there is a need to reflect on what we don’t have the expertise to deliver but that the commercial sector might have.  These four representatives were here to show us that they are not just about making money and to explain what drives them to work with our sector.


Andrew Nairne opened by telling us that the functions of the MLA would be transferring to the Arts Council on 1 October this year.  Reassuringly, he explained that they are currently in close collaboration with the current MLA staff in order to try and work out the implications of this changeover.  Andrew explained that a lot of discussion at present was centring on how to integrate the work of museums and libraries (I was interested that archives were scarcely mentioned but I assume they were inferred) [update 28 Jun 11: I have been reliably informed that archives will not fall under the ACE banner. MLA's responsibilities for archives will apparently go to The National Archives.] into the strategic aims of the Arts Council established three years ago in their publication 'Achieving Great Art for Everyone'. I have yet to read this and made a mental note to do so. A companion volume to this will be published online in the autumn that will explain how our sector will fit in with all these goals so that's another 'must-read' on the list.

Andrew then announced a new funding stream run together with NESTA and the AHRC that asks arts and cultural organisations to work with those with digital expertise :

'to help them understand the potential offered by new technologies and together develop innovative project proposals for submission to this new research fund, which is for projects that will harness digital technologies to connect with wider audiences and explore new ways of working.'

I found the press release about the funding on the ACE website if people are interested in finding out more.

I got the impression that the key thing was that they were willing to fund experimentation which is important if we want to continue to innovate and not always possible when budgets are limited so I imagine this will be welcomed in the sector.

I'm going to skip over Honor Harger's talk about some of the cool collaborative projects that Lighthouse (our venue for the day) have been working on (not because they weren't interesting - they were - one really cool-sounding one got artists and scientists to work together on a project where the public were also allowed to drop in and join in - it involved infected textiles, and fruit flies and smelly things... looks like you can find out more about it here: http://www.lighthouse.org.uk/whatson/laboratorylifeopenlab.htm) but because I haven't got space for everything here and there's lots I still want to talk about!

After Honor’s talk there was a group discussion lead by Ross Parry with Andrew and Honor.  My notes are long here but I’m not sure I’ve totally digested them yet so I don’t think I’ll write coherently about them here.  A couple of questions did stick out though.  Ross asked Oliver Vicars-Harris in the audience what makes collaboration succeed and he said ‘mutual respect – respecting differences, different skills and different relationships.’  Honor agreed that it’s about compromise and noted that collaboration is seldom easy and that one of the hardest things is what you have to give up which can often be your whole way of working.  Re-reading my notes about this sheds an interesting light, I think, on some of the discussions in the afternoon (more on this later).

I was also interested to hear Jon Pratty’s account of a presentation he’d heard recently by Matthew Cock from the British Museum and someone from the BBC who were talking very openly and honestly about their collaboration on the A History of the World project recently. Both recognised that they had perhaps underestimated what would be involved but Jon found it particularly interesting that they had clearly reached a place in their collaboration where they were able to talk openly and honestly.  I think the talk that Jon was referring to was one where Matthew Cock presented with Andrew Caspari from the BBC at the Open Cultures conference last week. If anyone knows of a transcript or anyone who's blogged further about it, please let me know, I'd be interested to read it. [update 28 Jun 11: Thanks to Mia for pointing out this blog about this session: http://www.meanboyfriend.com/overdue_ideas/2011/06/open-culture-2011-a-history-of-the-world/].

Mia Ridge also noted at this point that the research information network is releasing a report quite soon about some of the barriers to collaboroation, some of which is based on work with museums.  Ross Parry added that a lot of the work of the Knowledge Exchange programme is useful here too.

Again - I'm going to skip Kevin Bacon's interesting talk about image sales in Brighton Museums (sorry Kevin!) and the visit to Brighton Museum at lunchtime because of lack of space and time.

I want to move on to the discussions that happened in the afternoon which raised lots of things to think about and rather a lot of discussion.  We had four presentations from commercial companies talking about why they wanted to work with the cultural sector.  As mentioned above, the purpose here was to encourage us as a museum sector to consider collaborating more with commercial companies to work towards a common goal and to see them less as entities that are just about making money, and more as people with similar goals to us that can help us fulfil our aims.  After the four presentations, an open discussion began to prompt reasonably impassioned exchanges of views which I will attempt to represent some of below.

The overall message that I took away from all these discussions is that while the museum sector does potentially need to do some readjusting in its perceptions and practices with regards to the commercial sector, there is also scope for the commercial sector to take some time to learn about our idiosyncracies, practices, passions and motivations/restrictions as well if we are to work together in harmony in the future.

This first struck me during Chris Thorpe's presentation about Artfinder  and other projects that he has worked on.  He explained the approach they take and raised some interesting points about user-centred design and remembering that users may not always find the things that we do interesting.  He explained the importance of considering time and space, the fact that users are often looking to apps as a distraction (e.g. on the train), size, context and finishability (i.e. users like to be able to complete something and get a sense of achievement reasonably quickly).

As I listened and typed up what I was hearing, my impression was that everything that was being discussed was about art.  Looking back this was perhaps inevitable given that Chris worked on Artfinder but I began to think 'but what about other museum objects?'  I tentatively tweeted 'Museums aren't just about art though...' and was cheered to find a number of people retweeting my point and seeming to agree.  I wonder now whether this was a slightly unfair criticism but at the time, if the object of the presentation was to show that our goals were shared by the commercial sector, I remained unconvinced since the collections I work with and my background is much more history-based.  It felt like there was an assumption that understanding/being passionate about art meant understanding museums. It was the first flag that maybe there were misconceptions about our sector.

The second presentation was by Andy Budd from Clearleft.  Andy pointed out that small companies like his who employ 14 people are not solely about making money and ensuring 'a retirement fund'. They don't see the museum sector as 'a market segment' but like solving problems and their ultimate goal is to add value to the world and make the world a better place. I could see that Andy was genuine about this. He did say as well however that as we fear profiteering, so the commercial sector fear cost-cutting and 'design by committee' and that if they ask for more money, it's not because they're money-grabbing but because more money means more of their time and better and smarter solutions. 

At this point I was feeling pretty sympathetic to Andy's points but it raised another flag in my mind - here were we, a room full of museum professionals worrying about funding cuts, squeezed budgets and possible redundancies being told that sometimes we need to spend not less, but more money to get creative outcomes.

Furthermore, I'm a little sensitive when people jump to criticise what might appear to be 'design by committee'. While design of every single detail by a committee of non-design experts is obviously to be avoided because it slow things down, sometimes what might appear to be 'design by committee' may be what I perceive to be taking advantage of the many different skills in our sector. On the learning projects I work on, those that have input from documentation experts, curators and learning staff are the richest.  Couple this with the inevitable need for management sign off and that makes a lot of 'cooks' but, managed properly, that doesn't mean that they necessarily 'spoil the broth'. 

Further presentations from Sky Arts and Google were also very interesting but I want to focus on the group discussion that continued later.

As I say, at this point my notes become sketchy at best but the bits and pieces that I have remind me of some of the comments that added to my growing sense that perhaps the bridge between the commercial and the museum sector goes both ways and efforts to cross it need to be equal. These include:

'Having a certain budget creates constraints. There is an urgency to get stuff done to move on to the next project...'

‘A lot of what the cultural sector is doing is marketing. Sometimes people don’t want what you’re selling.’

There was lots of discussion about museum procurement policies and practices.  It seemed clear that certain practices are incredibly frustrating for designers and probably do mean that certain companies choose not to work with our sector.  There was a feeling in the audience, however, that we as a sector know that our processes are flawed and have tried to change it, but are in many cases powerless to do so.  I picked up a few bits and pieces of useful advice which I will definitely remember - for example, why not have a 'thinking day' at the start of a project where you pay people from several companies for their time to come and discuss ideas.  This will allow you to get to know them and then you can choose one or two to take forward discussions with and go through the more formal tendering requirements then.  Rather worryingly there was also a perception from someone that there wasn't much creativity in the museum sector.

From the audience, it felt a little bit in the end like we were being lectured at/got at for things that may well need changing but that are outside of our control. I also found myself wondering what exactly we all meant by 'collaboration'.  The BBC/British Museum History of the World project as obviously a collaboration, but discussions on Friday seemed to descend into describing scenarios where museums commission commercial companies to build things, which we are already doing, albeit with room for improvement potentially.  These scenarios seemed to me to do little to help the financial constraints we find ourselves faced with. Collaboration to me implies more of an equal footing, and potentially a way in which we can work differently to have we have in the past to continue to reap benefits with smaller budgets. If this is to happen, it seems to me that the mutual respect and willingness to change working practices that were highlighted by Oliver Vicars-Harris and Honor Harger earlier in the day are crucial, but my feeling from Friday is that this is not just about the museum sector being willing to change.



I'm presenting on a panel of heritage/cultural sector content commissioners at the Children's Media Conference (CMC) in a couple of weeks.  Friday was a great chance for us to hear from the commercial sector about how they work and how they would like to work with us. It struck me over the weekend that, along similar lines, the CMC may well be my/our chance, although it won't be the same people there, to respond by talking a little about how we work and why.

I hope that in my ten minutes I might be able to represent what seemed on Friday to be perceived as a rather clunky and frustrating sector in a better light. We've got breathtaking collections for starters, we've got some incredibly knowledgeable people who make the stories of those objects come alive, we've got learning experts who know our audiences and are skilled and practiced at interpreting our collections in a way that fascinates and engages people and actively improves their lives.  Yes we can sometimes seem idiosyncratic and slow, and sometimes lots of people will have input into a project, but I love those idiosyncracies, and I love that I work in a sector where it's still ok to have them.  We are unlikely to ever have much money in the foreseeable future, but I hope that the commercial sector can see us as creative, intelligent people who have some amazing and unique stories to tell.  We've got things we need to learn and we're doing our best, perhaps take some time to get to know our working practices, and then maybe we can all work together towards the greater good! 

Incidentally, I've promised that I will be the person on our panel of four who will put in a word for smaller museums as well and try and represent the sector as a whole.  If you have anything that you particularly feel is important to tell companies about the way we work, or if you want me to feed back on anything after the conference, please let me know.

I hope those that were at the conference think this is an accurate portrayal of what happened. If not, please feel free to use the comments to add to it/change it.  For those of you that weren't there - I hope this is useful. Please remember that it is only the way I remember it, based on somewhat haphazard notes!

Quick plug as well for a Culture24 conference in September called 'Let's get real' about how to evaluate online success.

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Tuesday, 15 March 2011

Changing platforms: creating effective digital content

As I've just mentioned in my previous blog where I've pasted my handout, I spoke this morning at the Museums Association conference called Changing platforms: creating effective digital content

I think that choosing the right people to work on your project and carrying out effective and thorough planning together at the start of your project are key elements of creating effective digital content.  I was talking, therefore, about the key people to think about including in your project, and the things that you and they need to consider when initiating an online learning project.

I could only stay for the morning unfortunately as I have things I need to get on with in work but there were a couple of things that I took away from this morning which I thought were worth mentioning here.

Vicki Porter from the Welcome Trust was chairing the event and I found her opening address really interesting.  It raised lots of points about how technology in museums has changed over the last 15-20 years.
One of the points that I wanted to raise myself this morning that needs to be considered at the start of an online learning project is 'why are we as an organisation providing this resource?'  It sounds like an obvious question but it prompted some really interesting discussions in a project I was working on recently about what we could bring to this kind of resource as a unique selling point.  Vicki pointed out in her opening talk this morning that the web has really changed museum's outlooks because it's made them be, rather than a single authoritative voice, part of a multiplicity of voices describing and writing about historical events in the public domain. This has made it imperative for museums to think carefully about our 'brand'/our identity and what we can provide that is unique.

Dave Patten from the Science Museum later alluded to a possible future model for museums where we move away from the big museum website and towards a model where museum content is distributed on lots of different websites.  This made me think back to the lecture I gave at Westminster University last week and the discussions we had about Wikipedia as a competitor to museum websites.  As I mentioned then, I think the the British Museum/Wikipedia project is really fascinating and potentially part of this new model that Dave describes.

The other thing that I wanted to mention from this morning came from Kevin Sumption at the National Maritime Museum who mentioned in his talk that the Mass Observation Archive are effectively crowd sourcing material for their archive.  I used some stuff from the Mass Observation Archive for my History MA dissertation on the French soldiers evacuated alongside the British from Dunkirk in 1940 (published in shortened form in History Today) but I had no idea they were still gathering information today.  For anyone who doesn't know, the website says that Mass Observation...

'specialises in material about everyday life in Britain. It contains papers generated by the original Mass Observation social research organisation (1937 to early 1950s), and newer material collected continuously since 1981. The Archive is in the care of the University of Sussex and is housed in the Library in Special Collections.'

Sadly they're currently only recruiting men from regions other than the south east which is a shame as I'd love to contribute! 

So this morning was yet another example of why I enjoy taking a little bit of time out of every day work (even just a morning) to hear other people talk about their work and remind myself why I chose to work in such a fascinating sector - thanks everyone!

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Handout for Creating Digital Content event

 This morning I spoke at the Museums Association event Changing platforms: creating effective digital content (more later).  Here is the information from the handout that I intended to be in the delegates' packs.

Things to decide about the resource
  1. What are you producing?
  2. Who is the resource for?
  3. What will it do for them?
  4. How and where will they use it?
  5. If applicable, what areas of the curriculum/programme of study etc does it relate to?
  6. What area of the organisation’s work does it relate to? E.g. is there a taught session that it links to? Or a gallery on the same subject?
  7. Why should (or should) your organisation be creating these specific resources?
  8. Have any other organisations created similar resources for the same audience?
  9. What benefits will come from the project?
  10. Will there be any dis-benefits or negative effects of the project?
  11. What are the outcomes against which you will evaluate?
  12. What limitations are there to what you can achieve?
  13. How will the project maintain momentum once it’s over - sustainability
  14. Will the project require the use of images from the Museum’s collection? If so, which ones, what restrictions on use are there?

Practical things about how the project will work

  1. What role is each individual on the team going to play?
  2. What needs to happen in the project and what are realistic timescales for these activities?
  3. How are you going to sign things off?
  4. Who needs to be kept informed?
  5. What risks are there to the project?
  6. What different ways of approaching the project are there?
  7. How will you evaluate?
  8. What will need to be covered in each meeting agenda
  9. Will there be any training needed?
  10. How will you communicate?
  11. When will we meet?
  12. What do all of the people in the working group want out of it

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